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Package Party

A couch co-op about delivering packages! (On time, and not completely damaged.) · By Pandaqi

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Devlog #31: Some good news, some bad news
Welcome to the thirty-first devlog! It’s been two months since the last devlog. That’s a long time, especially considering all other devlogs were at most on...
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#30 Creating a Website
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Welcome to the thirtieth devlog! A few days ago, I published the latest major version of the game (version 0.3, with 13 levels). I’m very proud of it and hope...
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#29 Version 0.3 released - Thirteen levels!
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The moment has arrived! The moment you've all been waiting for! I've just uploaded version 0.3 of Package Party , which has .... Thirteen levels => 3 in world...
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#28 Evolving mechanics
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Welcome to the twenty-eighth devlog! In the previous devlog, I explained that I was able to playtest the game (a lot) and gained valuable feedback from that. Th...
#27 Why playtesting matters (a lot)
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Welcome to the twenty-seventh devlog! Last week a rare and magical event occurred: I was able to playtest the game four times with four different playgroups . T...
#26 Player modifiers/powerups
Welcome to the twenty-sixth devlog! This time I want to talk about player powerups (or “modifiers”). When I started development on this game, I never though...
#25 Tutorial: dynamic masking
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Welcome to the twenty-fifth devlog! This one is delayed by a few days (I try to post them weekly), sorry about that. I am also participating in the GitHub game...
#24 Fun vs Frustration
Welcome to the twenty-fourth devlog! Last devlog marked the release of v0.2 of the game, with MANY changes to the gameplay. In this devlog I want to explain wha...
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This topic is for Feature Requests . If there's anything you'd like to see in the game, please tell me! This is also the...
started by Pandaqi Oct 17, 2019
138 views
No replies yet
This topic is for Bug Reports . If you find something in the game that doesn't work, but should be working, please let m...
started by Pandaqi Oct 17, 2019
137 views
No replies yet