#18 Version 0.1 – A playable level 1
Great news! I just made the game page public and uploaded the first demo: a fully functional level 1, free to download for Windows, Mac and Linux.
Of course, I would love it if you tried the game and gave me feedback.
(I call it version 0.1 because it’s the first major version I put on the website, but in reality I don’t really know how to number versions correctly for these types of games. There’s already a lot of functionality, so maybe this is like version 0.6 or something.)
With this demo comes even more great news: the devlogs will finally be “in sync” with the progress. Anytime I have new information to share, like progress on a new level or a newly implemented mechanic, I will immediately write a devlog about it and publish it here.
I can’t make any definitive statements about the frequency of updates. Sometimes things go really well and I might have a new level in a few days, sometimes I have to implement huge systems that take time. I think you can expect an update roughly once a week.
Of course, you can always leave comments or contact me via the game page, which I will read much more often than once a week :p
Hope you have fun playing this first demo!
Until the next devlog,
Pandaqi
Get Package Party
Package Party
A couch co-op about delivering packages! (On time, and not completely damaged.)
Status | In development |
Author | Pandaqi |
Genre | Action |
Tags | 3D Platformer, Co-op, early-access, Family Friendly, Local Co-Op, Multiplayer, party-game, Physics, Puzzle-Platformer |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, Interactive tutorial |
More posts
- Devlog #31: Some good news, some bad newsFeb 29, 2020
- #30 Creating a WebsiteDec 22, 2019
- #29 Version 0.3 released - Thirteen levels!Dec 18, 2019
- #28 Evolving mechanicsDec 13, 2019
- #27 Why playtesting matters (a lot)Dec 07, 2019
- #26 Player modifiers/powerupsNov 30, 2019
- #25 Tutorial: dynamic maskingNov 23, 2019
- #24 Fun vs FrustrationNov 13, 2019
- #23 Version 0.2 - five levels!Nov 06, 2019
- #22 Pathfinding and Package TimersNov 03, 2019
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